This is an archived RLC Online Catalog. Please visit our current Online CatalogOnline Catalog at https://www1.dcccd.edu/catalog/cattoc.cfm?loc=RLC.
Dallas College Catalog filtered for Richland Campus
2023 - 2024 Dallas College Catalog
Catalog Filter(s): Richland Campus (remove)

2023 - 2024 Catalog
Program: Interactive Simulation and Game Technology

INTERACTIVE SIMULATION AND GAME TECHNOLOGY -- GAME DEVELOPMENT

(Level 1 Certificate)

Offered on all campuses

NEW

  • Students pursuing this certificate are waived from the Texas Success Initiative (TSI) standards, but must meet course prerequisites.
  • Complete at least 25% of the credit hours required for graduation through instruction by Dallas College.

Degree Plan Code: C1.GM.GAME.DEV

Each specialization whether ART, ANIMATION, DESIGN, or PROGRAMMING provides a foundation which will prepare students with the knowledge needed to understand how each specific role functions in a development team within the Gaming Industry. Upon completion of the chosen specialization, students will have the knowledge to build a portfolio of work which is what's required to enter the Games Industry. In addition to this certificate, students can use all the classes towards the completion of the Interactive Simulation and Game Technology AAS.

A student must complete all courses in ONE specialization (ART, ANIMATION, DESIGN, or PROGRAMMING) to be awarded the Game Development Certificate.

ART SPECIALIZATION

Course Course Title Credit Hours
GAME 1303 Introduction to Game Design and Development 3
GAME 1336 Introduction to 3-D Game Modeling 3
GAME 1370 Concept Art 1 3
Semester Total 9
Course Course Title Credit Hours
GAME 1372 Visual Effects for Video Games 1 3
GAME 1314 Character Sculpting 3
GAME 2332 Project Development 1 3
Semester Total 9
Minimum Hours Required 18

ANIMATION SPECIALIZATION

Course Course Title Credit Hours
GAME 1303 Introduction to Game Design and Development 3
ARTV 1341 3-D Animation 1 3
GAME 1372 Visual Effects for Video Games 1 3
Semester Total 9
Course Course Title Credit Hours
GAME 2325 3-D Animation II - Character Setup 3
ARTV 2351 3-D Animation II 3
GAME 2332 Project Development 1 3
Semester Total 9
Minimum Hours Required 18

DESIGN SPECIALIZATION

Course Course Title Credit Hours
GAME 1303 Introduction to Game Design and Development 3
GAME 1306 Design and Creation of Games 3
GAME 1304 Level Design 3
Semester Total 9
Course Course Title Credit Hours
GAME 1336 Introduction to 3-D Game Modeling 3
GAME 2304 Level Design 2 3
GAME 2332 Project Development 1 3
Semester Total 9
Minimum Hours Required 18

PROGRAMMING SPECIALIZATION

Course Course Title Credit Hours
GAME 1303 Introduction to Game Design and Development 3
ITSE 1302 Computer Programming 3
GAME 2302 Mathematical Applications for Game Development 3
Semester Total 9
Course Course Title Credit Hours
GAME 2342 Game Development Using C++ 3
GAME 1343 Game and Simulation Programming 1 3
GAME 2332 Project Development 1 3
Semester Total 9
Minimum Hours Required 18

NOTE: Students enrolling in this program who plan to transfer to a four-year institution should consult an advisor or counselor regarding transfer requirements and the transferability of these courses to the four-year institution of their choice.

[Back to Top]


INTERACTIVE SIMULATION AND GAME TECHNOLOGY

(Associate in Applied Sciences Degree)

Richland campus only
  • Students pursuing this award program are required to meet Texas Success Initiative (TSI) standards and course prerequisites.
  • Complete at least 25% of the credit hours required for graduation through instruction by Dallas College.

Degree Plan Code: Individual degree plan codes(s) have been assigned to a specific track(s) within this degree plan.

The Associates of Applied Science degree in Interactive Simulation and Game Technology is designed for students seeking entry into a career in the electronic game industry or in related fields such as entertainment, communications and education that utilize interactive simulations. In addition to specializations in art and programming, the AAS degree includes a core of courses designed for transfer for those seeking further education in related fields.

A student must complete all courses in ONE specialization (ART/ANIMATION/DESIGN or PROGRAMMING) to be awarded the AAS in Interactive Simulation and Game Technology.

ART/ANIMATION/DESIGN SPECIALIZATION

AAS.GM.ART/ANIM.19

Course Course Title Credit Hours
GAME 1303 Introduction to Game Design and Development 3
MATH 1332 Contemporary Mathematics (Quantitative Reasoning) 3
PSYC 2301 General Psychology 3
GAME 1304 Level Design 3
GAME 1370 Concept Art 1 OR 3
ARTV 1341 3-D Animation 1 OR (3)
GAME 1336 Introduction to 3-D Game Modeling (3)
Semester Total 15
Course Course Title Credit Hours
GAME 2332 Project Development 1 3
SPCH 1311 Introduction to Speech Communication OR 3
SPCH 1315 Public Speaking (3)
++++Elective Humanities/Fine Arts 3
GAME 2370 Concept Art 2 OR 3
GAME 1314 Character Sculpting OR (3)
GAME 2325 3-D Animation 2 - Character Setup (3)
GAME 1372 Visual Effects for Video Games 1 OR 3
GAME 2304 Level Design 2 OR (3)
ARTV 2351 3-D Animation 2 (3)
Semester Total 15
Course Course Title Credit Hours
GAME 2334 Project Development 2 3
ENGL 1301 Composition 1 3
GAME 1306 Design and Creation of Games 3
+Elective Specialty (ART/ANIMATION/DESIGN) 3
+Elective Specialty (ART/ANIMATION/DESIGN) 3
Semester Total 15
Course Course Title Credit Hours
GAME 2359 Game and Simulation Group Project 3
GAME 2308 Portfolio for Game Development 3
GAME 2387 Internship-Animation, Interactive Technology, Video Graphics and Special Effects OR 3
GAME 2374 Game Production (3)
++Elective Specialty (ART/ANIMATION/DESIGN) 3
++Elective Specialty (ART/ANIMATION/DESIGN) 3
Semester Total 15
Minimum Hours Required 60

+Specialty Electives (ART/ANIMATION/DESIGN)

Must select TWO from the following:

Course Course Title Credit Hours
GAME 1370 Concept Art 1 3
ARTV 1345 3-D Modeling and Rendering 1 3
GAME 1372 Visual Effects for Video Games 1 3
ARTV 1341 3-D Animation 1 3
GAME 2304 Level Design 2 3
ARTS 1316 Drawing 1 3

++Specialty Electives (ART/ANIMATION/DESIGN)

Must select TWO from the following:

Course Course Title Credit Hours
GAME 2372 Visual Effects for Video Games 2 3
GAME 1373 Virtual and Augmented Reality Development 3
ARTV 2351 3-D Animation 2 3
GAME 2325 3-D Animation 2 - Character Setup 3
GAME 1314 Character Sculpting 3
GAME 2370 Concept Art 2 3
ARTS 2323 Life Drawing 3

PROGRAMMING SPECIALIZATION

AAS.GM.PROGRAM.20

Course Course Title Credit Hours
GAME 1303 Introduction to Game Design and Development 3
MATH 1314 College Algebra 3
ENGL 1301 Composition 1 3
GAME 2302 Mathematical Applications for Game Development 3
ITSE 1302 Computer Programming 3
Semester Total 15
Course Course Title Credit Hours
SPCH 1311 Introduction to Speech Communication OR 3
SPCH 1315 Public Speaking (3)
++++Elective Humanities/Fine Arts 3
GAME 1343 Game and Simulation Programming 1 3
GAME 2332 Project Development 1 3
GAME 2342 Game Development Using C++ 3
Semester Total 15
Course Course Title Credit Hours
PSYC 2301 General Psychology 3
GAME 1353 Multi-User Game Programming 1 3
GAME 1359 Game and Simulation Programming 2 3
GAME 2334 Project Development 2 3
GAME 2347 Advanced Game Programming 3
Semester Total 15
Course Course Title Credit Hours
GAME 2387 Internship-Animation, Interactive Technology, Video Graphics and Special Effects OR 3
GAME 2374 Game Production (3)
GAME 2319 Game Engine 3
GAME 2333 Game and Simulation Programming 3 3
GAME 2359 Game and Simulation Group Project 3
+++Elective Specialty (PROGRAMMING SPECIALIZATION) 3
Semester Total 15
Minimum Hours Required 60

+++Specialty Electives (PROGRAMMING SPECIALIZATION)

Must select ONE from the following:

Course Course Title Credit Hours
GAME 1304 Level Design 3
GAME 1306 Design and Creation of Games 3
GAME 1336 Introduction to 3-D Game Modeling 3
GAME 1373 Virtual and Augmented Reality Development 3

++++Humanities/Fine Arts Elective - must be selected from the AAS Core Options for Humanities/Fine Arts.

NOTE: Students enrolling in this program who plan to transfer to a four-year institution should consult an advisor or counselor regarding transfer requirements and the transferability of these courses to the four-year institution of their choice.

[Back to Top]